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There is an animated quickstart guide, but here is the shortest possible version:ĭrag the map around using the right mouse button or the SDFE keys. Click to drop a wormhole that will become your starting point. Then click and drag to find some planets, which you can colonize with your chosen industry type. Drag from planet to planet to connect them with a slipway. Try to connect planets that make stuff with planets that need it.
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Buy structures by dragging them from the bottom-right corner. Research technologies from the top-left corner. Make the biggest, baddest, most prosperous empire possible! Credits Click the heart symbol to check your score. The game design, coding and graphics are all by me - Jakub Wasilewski. This game would not be possible without the help of my Patreon supporters, including these top-tier heroes: Tomasz Bylina, Adam Kwapiński, Thorsten Schleinzer, Marc Holmes, Grzegorz Dałek, Andreas Bretteville, Carlos Pardo. I didn't record it or anything, but I have a few tips and tricks if you'd like. I always start in the center of the map, and look around for Remnant, a planet you can use bots -> food (Ocean, Earth), and another Earth (humans). I then look for a xeno planet to supply the bot planet with organics. From then on, the main strategy is not wasting a single month. Where most of the points come from is what I like to call Forge Cycles. With these, you need to construct a trail of slipgates that connects two mineral planets (bot mining), four forge planets, (Replication is huge), one making tech and three making bots. Leave an open slipgate to split into two seperate labs to get a huge +10 science boost. Another option is also including an ice planet, not a gas giant. In that strategy, you'll have more happiness but only a +5 science boost. One forge cycle gives roughly a 200 economy boost, and you can usually find 2-3 forge cycle opportunities per map. Never waste a single mineral planet, nor a gas giant! (I'll explain in a second.)Ī science boost trick is always using food/organics, besides science from forge cy cles. In the years waiting for the technology and money you need for forge cycles, you find pairs of Earths + forests/ocean. If multiple appear close together, you cannot take two resources from the same planet, but with the building that makes organics into food, you can. If you take three of those from the same planet, you can lead them all into one lab. When you are approaching the end and you have used all of the mineral planets, begin turning every gas giant and, if there is one extra mineral planet, that too, into stars. Run each star into two ascension gates. Maybe you won't get all of them before time runs out, but grab as many as you can. I've only discovered this game for like a week, but I'm seriously hooked! Sorry for the long post, but I hope this helps! Lastly, the science you want is Space folding, bot mining (I forgot the name), slipgates, replication, autoassemblers, Infraspace/Starbirth (get both, order doesn't matter, though,) time compression, and then go from there, trying to get ascension gates at some point. Only complaints that I have is that the icons for the planet types in the research menu tooltips are hard to tell what planet type they are.
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